Setting Arena Variables
The Arena Settings are the variables that control the arena environment. HTC sets the variables in the Main Arena, offline players can set the variables in their offline arenas, and CM's (Campaign Managers) set the variables in the Special Events Arena. In Aces High offline mode, any of the arena variables can be changed for experimenting or testing.
To view the list of arena variables, click Options->Arena Setup->Environment->Arena Settings from the clipboard menu. The Arena Settings dialog appears with all system variables listed. Each line displays the variable's name and current value.
The Load button loads the last saved settings. The Save button saves the current settings. For example, if a CM has ExitInFlight on (current value set to 1) and players in his arena ask him to turn it off, the host can change the ExitInFlight value to 0 (off) and players in his arena will immediately be unable to exit in flight. If the CM clicks the Save button, the next time the arena starts and he clicks the Load button, the ExitInFlight value will be 0 (off).
Clicking the Default button will restore the original default variable values.
Double click on a variable name to change the value, or select the line in the list and click the Change... button. A dialog will appear on the clipboard's swing out page displaying the variable's min/max values, and either checkboxes or sliders to change the value and keep it in the appropriate range.
Some of the Arena Settings variables include:
Variable Name | Min | Max | Description |
---|---|---|---|
BadWordFilterCnt | 0 | 10 | The number of warnings a player receives before he is automatically muted. |
BoatWarningRange | 0 | 264000 | The range (in feet) from each field, factory, city or HQ when warning is triggered. |
BomberWarningRange | 0 | 264000 | The range (in feet) from each field, factory, city or HQ when warning is triggered. |
ChangeCountryTime | 0 | 100000 | Amount of time a player must be in one country before they can switch countries. |
Color Variables | 0 | 255 | The color shades for clouds, fog, fog at dusk, light, the sun and sky can be set for day, dusk and night. |
CountryCanFly | 0 | 1 | Enables flight for each country |
DeathMaxCount | 0 | 100 | Limits the maximum number of deaths a player can have during the time limit set by DeathTimeMin. |
DeathTimeMin | 0 | 1440 | Sets the time limit in minutes for the DeathMaxCount variable. |
DownTimeMult | 0.001 | 200 | Determines how long destroyed objects take to regenerate. |
Evening | 12 | 24 | The end of the arena "day". |
FighterWarningRange | 0 | 264000 | The range (in feet) from each field, factory, city or HQ when warning is triggered. |
FlightModeFlags | 0 | 511 | |
FogVisibilityMiles | 0.5 | 17 | The range of visibility when fog is present. |
FuelBurnRateMult | 0.001 | 10 | Sets the rate at which fuel is burned in the aircraft. |
ManuverKillRange | 1 | 30000 | The range for scoring maneuver kills. |
Morning | 0 | 12 | The beginning of the arena "day". |
MuteTime | 0 | 3600 | The number of minutes a mute remains in effect. |
PlaneGunAmmoMult | 0.5 | 10 | Determines the number of bullets an aircraft can take into the air. |
PlayerResupplyTime | 0 | 1440 | Minutes of downtime when supplies are dropped. |
ProtectObjects | 0 | 1 | Protects objects from being destroyed. |
RadarAlt | 0 | 100000 | Sets the radar altitude. |
RadarMode | 0 | 511 | |
RadarUpdateRate | 0 | 300 | Controls the time in seconds between updating both sector counters and dots on radar. Example - If set to 20 seconds, the dot on your clipboard will only move every 20 seconds. |
RandomRotate | 0 | 1 | Controls whether the country placement is random after an arena reboot. |
SectorCounterAlt | 0 | 600000 | Controls minimum altitude above the terrain before a player shows up on sector counters. |
SectorCounterRange | 0 | 337920 | Range from the radar tower |
StallLimitAoA | 0.05 | 5.00 | Max AoA below stall AoA |
StratDisabled | 0 | 1 | Convoys still run but do not resupply |
TaskGroupCommandCnt | 0 | 64 | The number of task groups one player can have control of. |
TaskGroupRespawnTime | 0 | 360 | Determines the amount of time it takes a task group to respawn after it has been destroyed. |
VehicleWarningRange | 0 | 264000 | The range (in feet) from each field, factory, city or HQ when warning is triggered. |
ViewModeFlags | 0 | 63 | |
WarningFlags | 0 | 15 | Controls which models (fighter, bomber, vehicle, boat) trigger air raid warnings. |
Previous page: Adjust Time
Next page: Arena Tables