Dot Commands

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Dot commands are entered into the radio buffer as an alternative to the user interface.

Commands Available Anytime

For radio and comms
.radio Number Channel (Tune a radio)
.f GameID (Find if a player is online)
.p GameID message (send a private message to a player in any arena)
.r Message (sends private reply to last player who sent private message to you *in same arena only*)
.sr (your Squad Roster of online players and their arenas)
.s GameID (Salute)
.squelch GameID
.unsquelch GameID or ALL
.report GameID (reports abusive radio text)
.vreport GameID (reports abusive radio talk/voice)
squad related
.sqdinvite GameID (Start a squad)
.sqdaccept
.sqddecline
.sqdpermission GameID Permissions (See * below.)
.sqdwithdraw
.sqddisband
.sqdeject GameID
.sqdname SquadName
other
.wingman GameID (Highlights your wingman)
.jumptg TaskGroupNumber (Offline, H2H host, CM)
.showjoin (Toggles .join requests from popups to msg bar)
.accept GameID (Accepting a .join)
.decline GameID (Declining a .join)

Commands Available In Flight Only

.ef (End flight)
.speed MPH (Speed between 100 and 400 MPH)
.salvo Dropcount (Valid range between 0 and 100)
.delay TimeInSecs (Valid range between 0.05 - 1.0)

Commands Available When Not In Flight

.fly
.country Number (1 is Bishops, 2 is Knights, 3 is Rooks)
.move Number (Number is the field number)
.handle YourHandle
.plane Number
.fuel FuelLoadIndex (The fuel load index must be from 0 to 3.)
.score
.join GameID
.unjoin GameID
.changeid NewGameID (Only case may be changed)


* Squad Permissions
 
Permission Value Permission
Ar 234B-
2

Can invite new members

   
4

Can Change Squad Name

   
8

Can eject Squad members

Adding numbers together gives multiple permissions.
Ex: If Permissions=6, GameID can invite new members and change the squad name.